Yeah, post ranks are objective, but if I was making an objective assessment of a player's performance over the past season, the long-term stats is the only way to do it. That said, there is subjectivity in Seasonal Rugby too - players' form is based mainly on their match ratings. However, these are published and visible to the user and I've justified or in some instances changed the rating if there's a strong perception that I've got something wrong. Personally, I'd be happy with what you're suggesting if your end of season subjective rankings were published. It'd certainly be a talking point, and at the end of the day, you don't have to change them if you don't want to but it'd be interesting and transparent. I guess it depends on the detail, which I'd keep very high level and not give the detail or the impact that the rankings have. Just my thoughts, otherwise to me I think this New Sim sounds like the way to go.
I've run just under 100 trial sims with different ratings and situations so far. At one stage Jobe Watson was rated 96 and Marc Murphy was 94 and neither could get more than 14 touches a game. I've already noticed the fullback issue and rectified it.
Oh, absolutely - I'd be happy to do that. Pretty much the current main factor in a player's perceived score is the points the sim outputs (I've posted how it does it a few times, it outputs about 200 lines detailing every effect a player had on a game, loose ball gets, clearances, opponent getting a possession etc.) - I just changed it when there was a glaring error. I ordered each player's average score in small lists by position too - and assigned the scores by position so it wasn't like the midfielder were just getting more overpowered. I tried to make it as objective and balanced a system as I could. Next season things will be more public though - definitely. I'm not even sure I plan to have a past performance aspect as to me it'd complicate things.
Well, on that basis I support the new sim over the current version. Losing long-term stats is outweighed by having a more balanced sim with more options around registrations. By some distance too, in my eyes at least.
New sim please, It would also help overcoming the myth of registering as full forwards or midfielders as it is most preferred ones due to sim counting their efforts the most. In the new sim i guess, that effect will go as it all based on your form, post rank or last season performance so no matter what position you play. This is the best part i liked.
At the end of the day, a good midfielder will still get more touches than a good half back - that's AFL. But the half back's contribution will be relevant and assessed - and they'll still get a good amount of touches.
If the new sim comes in then I'll be making a programme to automatically edit all the attributes in the database based on registration and post rank. So there's that.
Can you post up that link I sent you btw? Re: getting the stats off the grid. I sent it to you assuming you'd quote it and reply so it'd be saved in my inbox but you replied without quoting which has fucked me over because now I've lost it lol.
- Live commentary would cease to exist as we know it. I'd have to do *live* matches like it's done in bballsim. This is a big plus, to me at least. Would improve match threads.
Yeah, i got that.. this is why said there that it will make all the positions relevant and not just FF or else. Full support for new SIM