4th pack in to TGT. And I opened one with 2 legendaries (Aviana, Skeleton Knight) a golden epic and a rare. Easily my best pack ever.
Halfway through my 50 and I think I'm at 5 legendaries and 6 epics. 3 of the legendaries are mist caller though.
880 dust after opening the 50 preorder packs for TGT. The legendaries I opened were Rhonin, Bolf Ramshield, and Eydis Darkbane.
Still not into Hearthstone enough to buy packs. MTGO still too godawful too even consider starting and somehow manages to always get worse. I feels sorta stuck
Anyone still play this? I'm liking Kripp's Combolock deck and midrange Shaman for ladder this season. Secret Paladin is rated higher in the meta, but I find it boring to play.
I'm mostly playing arena with a little bit of face hunter and control warrior. The cancerous Paladin decks destroyed my enthusiasm to try wilder decks.
Not finding as many paladins on ladder in the last few days. Mind you I'm only rank 16, so chances are all those secret paladin decks I faced are higher ranks now. Give Totem/Midrange Shaman or Dreadstead combo Warlock a go on ladder at some stage. I'm finding them pretty effective and they're fun to play, IMO.
Really enjoying a Hybrid Druid deck I found a week or two ago. Has elements of both Token and Ramp Druid. But yeah, secret Pally makes me question my reasons for living.
Went from rank 19 to rank 16 without any losses using a Hybrid Druid deck. Also, does anyone else find Rogue to be the worst class right now? I just can't seem to find an effective deck outside of Oil Rogue, which I personally find boring as hell to play.
Any arena gurus out there have any tips for doing better than 3 wins in a run? I keep getting 3 wins really easily each time but I can never get any higher than that regardless of the class and deck I'm playing. Are there any significant tips which has helped anyone effectively transition from ranked to the arena meta?
-Stick with strong classes/ones you play the most -Figure out how to play your deck, who's meant to be the aggro deck. -play 100% for clearing board and maximum value -only play around commons that blow you out, if it's rare or above just accept it if it happens.
Nerfing Patron (or buffing it to 4/3) would have been so much better. Math warrior used to be cool, it wasn't OP because it was too hard to set up reliably. Having charge patrons was just ridiculous. Now Patrons are worthless, warsong is worthless and frothing is worthless.
http://us.battle.net/hearthstone/en/blog/19995505/a-new-way-to-play-2-2-2016 Hopefully this will make the game fun again
Depends on the basic rebalance really. Ideally I'd like to see a bunch of useless base shit get moved out (Totemic Might, Sac Pact, Magma Rager) and good expansion cards that are simple (Darkbomb, Muster for Battle, Death's Bite) moved to base set to rebalance it. That said it may fuck arena hard but it'd make standard (much original name wow) less retarded, as things stand Druid and Freeze Mage just dominate everything with druid being way better.
The new expansion seems fun. So glad they're designing less RNG cards ever since GvG ruined the game.