Pretty sure judging selection off the activity ranks is what made Cribb stop displaying them in CricSim.
I do recall to much mention of them invited infractions. It would be better if it was all hidden then there's no skulduggery to try and form the perfect team.
Post ranks definitely don't mean everything, just look at MASTERS. His player was rat shit in the old sim.
Any thoughts on what we are going to roll with as a lineup next game lads? My thoughts are.. - We have a weak offensive team. Every one of our players barring [MENTION=2094]the_killerz[/MENTION] have selected an offensive skillset as their player's weakness. This means we shouldn't be looking to outscore teams in fast paced shootouts. We need to be a defensive minded side and set tactics to play a patient offensive game and a physical style of defense. Because of this I'd love to see Lee and Hall take the starting guard duties on account of both of them having defensive strengths. Will definitely help us contain some of the more aggressive opposing guards. - We are a tall starting unit. 6'10, 6'10 and 7'0. To maximise this strength we should be setting tactics so that the team is crashing the boards hard on both ends. We have the ability to out-rebound opposition sides and obviously the more rebounds you get the more possessions you have in the game.
Haha yes, bring the jump shooters off the bench so they can shoot against the weaker defenders. #scoringpunch
yeah i love it. All we have to go off is the chosen strengths and weaknesses and I'm guessing activity to some degree. Exciting times ahead for the Cougs