RLSim 2.0

Discussion in 'CribbSim Rugby League' started by Flack, May 15, 2009.

  1. stupersteve03 SJ Cambridge

    perhaps feild goal options, such as if six points up at 74+ mins within 30m take feild goal
    if draw at ...., and agreed perhaps same with penalty options, kick for touch quick tap kick for goal...
     
  2. Flack SA Flack

    Nuh I saw it, it's not that much different.
     
  3. Bender BG Herd

    Pass heavy, run and gun, attack through the middle, attack out wide, kick a shitload/tacticly (eg titans vs storm earlier this year for tacticly <_<), etc.
     
    Last edited: May 15, 2009
  4. Toolman TR Man

    I suppose it does implement certain players more if u want them to get involved more.
     
  5. GYR DW Lewis

    Also being able to choose your interchanges and when they come on/choose to swap players on the field during a match will give you a lot more involvement in how the team is run tactically.
     
  6. Old Mate M Perry

    I think it'll be mad if you could have a player be in one position but play in a totally different one, ie have some forward at 6 then your FB fill in at 5/8 during attack etc.
     
  7. RyanG R Gee

    Kick for the sideline to wast time? Go for a 40/20 on the 4th of when the wingers are up?
     
  8. GYR DW Lewis

    It is just getting too specific IMO. Now you are just starting to tell the sim how to play out the match.
     
  9. RyanG R Gee

    Pretty sure kicking for the sideline at certain times and only going for 40/20's when the wingers are up in the defensive line are tactics.
     
  10. Ged GEC King

    I was more referring to penalties being taken when ya 4 pts behind, which is a bit ridiulous and wouldn't happen in real life.
     
  11. GYR DW Lewis

    Haha yeah that is just stupid, I am sure it wouldn't be too hard to get rid of.
     
  12. Toolman TR Man

    We'd also have to tell the sim on what tackle we want our wingers to drop back then.
     
  13. Old Mate M Perry

    This would be a real possibility though right?
     
  14. RyanG R Gee

    Wouldn't be such a bad thing.
     
  15. Toolman TR Man

    And no more unnecessary field goals.
     
  16. Old Mate M Perry

    @ RyanG

    That seems a bit to nit picky to me though if you know what I mean, a good feature yes, but in practice is probably a lot more hassle than it's worth.
     
    Last edited: May 15, 2009
  17. GYR DW Lewis

    The unnecessary field goals were gotten rid of at the end of season 1.
     
  18. stupersteve03 SJ Cambridge

    surely it would be easier to perhaps just have some tactical styles which include some of these tactics as a part of them so it includes a attacking, defensive, penalty options, kicking options all into consider ation but its just one input
     
  19. Farhat AM Farhat

    Grapple tackle should be enabled.
     
  20. stupersteve03 SJ Cambridge

    yeah the melbourne style based on imoblising people and finding there pressure points
     

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